To build an autotools tarball of, for instance Tao.OpenGL, you currently need either the (bleeding edge) Prebuild-cjac branch of dnpb or the Prebuild.exe from said branch. To get the whole package, do the following: svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb/branches/Prebuild-cjac && cd Prebuild-cjac && ./Prebuild.exe /target autotools && cd autotools/Prebuild/Prebuild && sh autogen.sh && make && sudo make install This will put a script called 'prebuild' in /usr/local/bin, which is probably in your PATH. The 'prebuild' script takes the same arguments as Prebuild.exe. To see the usage docs, run the following: prebuild /usage Now that you have the bleeding edge prebuild, prebuild /target autotools will create an autotools/ directory which contains the files needed to create autotools distributions of prebuild packages. Let's try this on Tao.OpenGL: svn co http://anonsvn.mono-project.com/source/trunk/tao && cd tao/src/Tao.OpenGL && prebuild /target autotools && cd autotools/Tao.OpenGL && sh autogen.sh && make You should now have all of the .dll files required to use Tao.OpenGL. To install a given package, cd to its directory and run 'sudo make install': cd Tao.OpenGL && sudo make install You should now have: * Tao.OpenGl.pc in /usr/local/lib/pkgconfig/ * Tao.OpenGl.dll in /usr/local/lib/mono/Tao.OpenGl/ * Tao.OpenGl in your GAC You can now run something like this: $ pkg-config --modversion Tao.OpenGl 2.1.0.4 You can now add a dependence on Tao.OpenGl into your application by adding something like the following to your configure.ac (or configure.in, if you like using deprecated filenames): TAO_OPENGL_REQUIRED_VERSION=2.1.0 PKG_CHECK_MODULES(TAO_OPENGL_DEPENDENCIES, Tao.OpenGl >= $TAO_OPENGL_REQUIRED_VERSION, has_tao_opengl=yes, has_tao_opengl=no ) if test "x$has_tao_opengl" = "xno"; then AC_MSG_WARN([Tao.OpenGl not detected; examples will not be built]) else AC_MSG_NOTICE([Tao.OpenGl found; examples will be built]) fi AM_CONDITIONAL(HAS_TAO_OPENGL, test x$has_tao_opengl = xyes)